Fallout 4 High Definition Texture Pack (HDTP) (2024)

The High Definition Texture Pack (HDTP) for Fallout 4 is a higher resolution upscaled set of texture packs, designed to completely
replace and overhaul ALL of the original/vanilla textures. HDTP is built using a combination of AI models, including
models built specifically from other Bethesda Games, AI models trained on hundreds of professional game textures created by the author, compositing of multiple cherry picked variations, then carefully touched up by hand. HDTP combines AI technology,
human creativity, and space photography using a one of a kind highly advanced processing system to create the best quality texture packs
possible from dozens of possibilities. All textures are currently being upscaled to 2X the original size. In most cases this upscales the
standard textures into 8K or higher versions of them.

!!! THIS IS A WORK IN PROGRESS !!!
New packs will be uploaded as they are complete.
All upscales are currently done and in the process of packaging.

Please make sure to read the FAQ! No, really!
More download options, early access, and other patron benefits are available on Patreon, Ko-fi, and Discord!

With ♥️ from Epiphany and the HDTP team!
Please remember to 👍 endorse and ⭐ vote for HDTP!

Fallout 4 High Definition Texture Pack (HDTP) (1)

Instructions
Install using Mod Organizer 2 or Vortex.

Coming soon: Engine file replacement instructions.

Fallout 4 High Definition Texture Pack (HDTP) (2)

Assets Currently Handled
✔️ Armor - Public Release

Fallout 4 High Definition Texture Pack (HDTP) (3)

Q. You say 2X upscale, does that make this a 2k, 4k, 8k... pack?
A. We are selectively upscaling things using a 2x upscale in both dimensions. This means that textures have 4 times the texture space when we process them. I know, I didn't answer the question.

You want the tl;dr - here it is: Most textures are upscaled to 8k since most are 4k to start with.

Q. Will this increase my VRAM usage?
A. Absolutely. Each pack you install will increase the amount of VRAM used as the texture space is four times that of the vanilla textures. HDTP has, however, been designed to be as optimized as possible.

Q. What model are you using currently?
A. This question has a number of answers. We use a model trained on Skyrim with 40,000 iterations, a custom model trained on 40,000 Fallout
textures with 400,000 iterations, a specialized skin model created by myself, LSDIR, BSRGAN, DEDXT, and a number of other AI models. A variety
of tools are used but the primary upscale functionality was built specifically for HDTP and doesn't exist anywhere else in the world. This
is the process that allows me to iterate and improve so quickly - hours instead of weeks like most AI upscales. Some mods use the base ESRGAN
models which are barely suitable for photo upscales, let alone textures. HDTP uses customized models for all upscales, not general purpose
models. Custom models like those used by HDTP will have better quality than general purpose upscalers 100% of the time. HDTP also uses a
compositing process that has 6 AI models compete for the best quality, which are then composited together to get the best quality that simply
isn't possible from a direct AI upscale. ESRGAN is not used for any detailed textures as it is extremely low quality and outdated compared
to all of the models I use, and simply does not provide even a fraction of the detail the bespoke models I've trained can do.

Q. Are all of the textures upscaled by AI or do you adjust them?
A. The textures are created by having 6-8 (previously 3-5) AI models "compete" for the best visual quality. In some cases multiple upscaled images will be composited (combined) to provide an even better appearance, taking only the best from each one. This let's me create packs with increasing quality every release. When a texture needs manual modification I will use industry standard tools (ZBrush, Photoshop, etc) to improve the textures while staying true to the original design and vision. In some cases NASA originals are used to replace the compressed BGS versions rather than upscale as the original data exists.

Q. How do I uninstall the mod?
A. Delete the mod files from your Data directory.

Q. Who are you?? I feel like I know your name...
A. You might! I've been making mods for Skyrim, Fallout, and other games as part of other teams for over a decade. I decided it was time to lead
my own team/projects, and started with the Starfield HDTP as my first big release as the team lead.

Want to discuss the mod? Questions about future plans? Want the answer to all things, life, and the galaxy? Okay
maybe not that last one.
Join the Discord and chat with the team!

Fallout 4 High Definition Texture Pack (HDTP) (4)


Fallout 4 High Definition Texture Pack (HDTP) (5)

Epiphany Absolute - Author/AI Dev and Training/Asset Generation/Packaging/Graphic Design

Special thanks to:
The Community Helpers on the Epiphany Absolute Creations Discord - for helping every day!

... and you, just for being you! ♥️

My other mods:
Starfield High Definition Texture Pack
Kawaii Face Visor for Ground Crew Helmet
Weyland-Yutani Ground Crew Helmet
Ground Crew Spacesuit Helmet Skull Visor

Fallout 4 High Definition Texture Pack (HDTP) (2024)
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